I create stylized 2D art for mobile games, with a focus on readable forms, cohesive visual language, and production-ready assets. My work spans props, UI, characters, and environments, with experience in painterly and isometric game art.
I’m a junior 2D game artist focused on stylized art for casual mobile games, including characters, props, environments, and UI. I enjoy creating assets that feel visually strong and read clearly in-game through clean forms, controlled lighting, and strong silhouettes.
I care a lot about clarity and player experience. My goal is not just to make things look good, but to make them instantly understandable and satisfying to interact with. I work with simple shapes, controlled lighting, and clean color choices to keep everything both appealing and functional in a game context.
Right now, I’m focused on improving my UI integration, character and environment work, consistency across assets, and production speed while building more complete, game-ready visual systems.
I'm actively looking for full-time roles at mobile game studios! Let's make cozy worlds together ✨